Role Playing Game from Square-Enix. Played on Nintendo Gamecube.
A difficult game to judge, being an rpg designed for co-operative multiplayer gameplay. Unfortunately, arranging a multiplayer playthrough is very tricky seeing as you need friends with game boy advances and link cables who are willing to get together and play through a whole 20 hour adventure. Fortunately I was able to do just that, and complete the game in 3 player over the course of a year. I must do it again sometime.
At its heart, the game is repetitive hacking and slashing, which is why it isn't as good in single player; but getting a team together, designating a healer, ganging up on tough monsters, combining spells... the whole thing is just genius when done as a team. The storyline's good but there aren't an intrusive amount of cut-scenes, so the whole thing flows as a multiplayer adventure. And the graphics are superb. Add alcohol to a crystal chronicles night and frankly, this is as good as gaming gets.
I can't give it top marks due to the hassle of arranging a gaming session on it; overall, I think 8/10 is a fair score.
Monday, 19 May 2008
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